Iris.Fall-Gameplay-NEWS

Gothic Indie Adventure Puzzler Iris.Fall Gets December Release Date

Publisher Zodiac Interactive and developer NEXT Studio have announced today a change in release date for their upcoming title Iris.Fall. The release date has been switched from November to debut on Steam December 7th, 2018. Fortunately, this news comes with a new trailer to shed light on its unique mechanics and aesthetic.

The trailer showcases Iris.Fall’s blend of both 3D and 2D gameplay and its dark, vaudevillian visuals. The game features a mechanic that allows the player, as Iris, to switch between two worlds of shadow and light as she is led through a dilapidated theatre by a mysterious cat. The environments are filled with puzzles that stretch across both the physical and shadow realms. These challenges make the player carefully consider the ways the two worlds interact with each other to progress.

The shift in release date adds more time to polish and tune the final product to meet the developer’s award-winning pedigree. NEXT Studio says that “they are committed to providing an immersive and gripping experience for the player. The extra time for the project will help us reach that goal. We want Iris.Fall to be a release that lives up to both the standards of our players and our studio.”

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.