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Ghostbusters: The Board Game To Launch In November

Cryptozoic Entertainment today announced Ghostbusters: The Board Game will be available on retail shelves starting November 11, 2015. The cooperative tabletop game lets fans relive classic moments from the beloved film series, with up to four players teaming up bust ghosts and banish ghouls to the spirit world. The game was developed through a Kickstarter campaign and raised over $1.5M, making it the eighth most-funded board game of all time. Ghostbusters: The Board Game will be available for a suggested retail price of $85 in stores and online.

Ghostbusters: The Board Game is a game for 1-4 players, ages 15 and up. Players choose one of the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz) and then select from one of the game’s pre-written scenarios, beginning a game session that lasts from 30 minutes to 2 hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly cooperative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters’ converted ambulance, to help them quickly move through the city.

Ghostbusters: The Board Game includes the 48 custom mini figures, including the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz), 10 double-sided map tiles, 6 dice, 43 tokens, 4 player cards, 6 ghost cards, 15 unique scenarios, and more!

Ghostbusters: The Board Game will be available starting November 11 for a suggested retail price of $85. Kickstarter backers will get early access to the game and receive their copies starting the final week of October.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.