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Ghostbusters: The Board Game To Launch In November

Cryptozoic Entertainment today announced Ghostbusters: The Board Game will be available on retail shelves starting November 11, 2015. The cooperative tabletop game lets fans relive classic moments from the beloved film series, with up to four players teaming up bust ghosts and banish ghouls to the spirit world. The game was developed through a Kickstarter campaign and raised over $1.5M, making it the eighth most-funded board game of all time. Ghostbusters: The Board Game will be available for a suggested retail price of $85 in stores and online.

Ghostbusters: The Board Game is a game for 1-4 players, ages 15 and up. Players choose one of the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz) and then select from one of the game’s pre-written scenarios, beginning a game session that lasts from 30 minutes to 2 hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly cooperative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters’ converted ambulance, to help them quickly move through the city.

Ghostbusters: The Board Game includes the 48 custom mini figures, including the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz), 10 double-sided map tiles, 6 dice, 43 tokens, 4 player cards, 6 ghost cards, 15 unique scenarios, and more!

Ghostbusters: The Board Game will be available starting November 11 for a suggested retail price of $85. Kickstarter backers will get early access to the game and receive their copies starting the final week of October.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.