Galaxy of Pen and Paper RPG Sim Rolls Out

After confirming they have enough Tang and dehydrated ice cream to last for the entire trip, indie game developer Behold Studios has announced that Galaxy of Pen & Paper, the sci-fi-themed follow-up to hit RPG simulation Knights of Pen & Paper, will be available tomorrow, July 27, 2017, for PC, Mac, Linux, iOS, and Android. The tongue-in-cheek “game about a game,” which is both developed and published by Behold Studios, challenges players to assemble a crew of intrepid astro-adventurers, and hope for everyone’s sake that they know what they’re doing.

Created by the original team behind Knights of Pen & Paper, Galaxy of Pen & Paper is an RPG simulation game that juxtaposes the world of pen-and-paper RPGs with roleplaying video games. The new game retains the retro look and classic turn-based gameplay of its predecessor, but incorporates a sci-fi theme that lets players man spaceships, explore planets, and battle their way across the stars. Experience all the fun of a pen-and-paper RPG without the lost dice!

For more information about Galaxy of Pen & Paper, please visit the official game page at www.galaxyofpenandpaper.com

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.