Final Fantasy IX Comes to Nintendo Switch

Fans and new players alike can celebrate the arrival of classic FINAL FANTASY titles on modern platforms starting with today’s arrival of FINAL FANTASY IX on the Nintendo Switch system, the Xbox One family of devices including Xbox One X, and Windows 10. The release is followed closely by Chocobo’s Mystery Dungeon EVERY BUDDY! launching March 20 and FINAL FANTASY VII releasing on March 26.

Originally released in 2000, FINAL FANTASY IX is a thrilling tale of love, war, magic and self-discovery. Newcomers and veterans alike can experience legendary moments with Zidane, Vivi, princess Garnet and others with modern enhancements on the Xbox One, Nintendo Switch, and Windows 10, including high-definition movies and character models, auto-save functionality and more.

The fun continues next month with Chocobo’s Mystery Dungeon EVERY BUDDY! on the Nintendo Switch system and the PlayStation 4 computer entertainment system on March 20. The reworking of the 2007 game Final Fantasy Fables: Chocobo’s Dungeon is back and better than ever, with unique new dungeons, a new buddy system to recruit monsters and other characters as allies, and a local co-op system to play with your friends as you maneuver through randomly generated dungeons.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.