Bethesda Softworks, a ZeniMax Media company, today confirmed the upcoming global release of Fallout 4, the next generation of open-world gaming. The world premiere of the game will take place during Bethesda’s E3 Showcase being held at the Dolby Theatre in Hollywood, California on June 14th beginning at 7pm PST, and streamed live around the world via Twitch and YouTube.

https://www.youtube.com/watch?v=GE2BkLqMef4

Fallout 4 is being developed for Xbox One, PlayStation 4 computer entertainment system and PC by award-winning Bethesda Game Studios under the direction of Todd Howard.  This eagerly-awaited game is the follow up to the 2008 ‘Game of the Year’, Fallout 3, and the first title from the world-renowned studio since the release of their global phenomenon and 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim.

“We know what this game means to everyone,” said Game Director, Todd Howard, “The time and technology have allowed us to be more ambitious than ever. We’ve never been more excited about a game, and we can’t wait to share it.”

The game’s official trailer, created in-game at Bethesda Game Studios, can be viewed at: www.fallout4.com.

Fallout 4 has not yet been rated by the ESRB.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

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