E3 Expo News: Age of Wushu MMO Expands

AgeofWushuNEWSSnail Games, publisher of the highly popular martial arts MMORPG, Age of Wushu, today announced the game’s fourth expansion – Tempest of Strife – is now available for free download.

Age of Wushu: Tempest of Strife brings new features to the game, including six emerging sects, a Betrayal system for joining new sects, additional character customization options (including face-lifting surgery for player facial feature alteration) and equipment inscription for gear personalization.

To commemorate the launch of Tempest of Strife, Snail Games is launching their new Silver Viper server as well as hosting several in-game events, including activities across older servers and the new Silver Viper server, plus a Recruitment Order event for returning players.

“Age of Wushu: Tempest of Strife takes the game to an entirely new level by letting players join a new sect and having to deal with various harsh weather elements,” said Game Director Hao Han. “With our revamped graphics, classes and mechanics, we consider this fourth expansion to significantly further enhance the game and make it feel like an entirely new game since its launch.”

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.