PillarsofEternityNEWS

Deep RPG Pillars of Eternity: Complete Edition Coming To Console

Paradox Interactive today announced that Pillars of Eternity: Complete Edition, the new release that brings Obsidian Entertainment’s award-winning role-playing game (RPG) to the Xbox One and PlayStation®4 consoles, is now available for pre-order from retailers worldwide. Scheduled to launch on August 29, 2017, Pillars of Eternity: Complete Edition includes the entire original RPG hit alongside its expansions, The White March – Parts I & II, fully remastered and adapted for a big-screen experience with enhanced UI and controller support. RPG fans can pre-order the game starting today from the PlayStation Store and Xbox Live, or pre-order a physical copy from the game store of their choice for $49.99.

Pillars of Eternity is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment, which features an original world and game system that evokes and improves upon the traditional computer RPG experience. The Complete Edition, adapted for consoles by Paradox Arctic and distributed at physical retail by 505 Games, brings the crowdfunded hit to consoles for the first time.

To pre-order Pillars of Eternity: Complete Edition for the Xbox One, visit https://www.paradoxplaza.com/pillars-of-eternity-xb1/pillars-of-eternity-xb1.html

To pre-order Pillars of Eternity: Complete Edition for the PlayStation 4, visit https://www.paradoxplaza.com/pillars-of-eternity-ps4/pillars-of-eternity-ps4.html

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John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.