CrossofDutchman

Cross of the Dutchman Releases in September

Triangle Studios is excited to announce the release date for Cross of the Dutchman! On September 10, 2015 the game will be available on Steam, Green Man Gaming, Humble Store and various other leading distribution platforms for PC, Mac & Linux at the price of $8.99 for the Standard Edition, and $10,99 for the Deluxe Edition.

All gamers who pre-order through Green Man Gaming will receive a 15% discount, as well as a free copy of the survival multiplayer game, “It came from space, and ate our brains” that can be redeemed immediately on Steam.

The Deluxe Edition will contain a copy of Cross of the Dutchman, as well as the following extras:

● Soundtrack of the game – Listen to the music that was written for Cross of the Dutchman.

● Artbook – A comprehensive digital artbook filled with concept art and drawings from the game.

● Project Timeline – Take an in-depth look into how the game progressed from concept to prototype and ultimately to the final product.

● Papercraft – Print, create and display the great Pier Gerlofs Donia on your desk.

Cross of the Dutchman is based on a true story. More information regarding the truth behind the legend is soon to be released via a developer diary in which Triangle Studios will visit the hometown of the main character Pier Gerlofs Donia, his final resting place, and various points of interest regarding the life of the farmer who liberated Frisia from the Saxons.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.