Starflight3-NEWS

Classic 1986 Game Starflight Finally Getting New Sequel

Published in 1986, Starflight defined the sci-fi RPG genre for video games with its unique sandbox gameplay. Starflight went on to be the first PC game in history to go platinum, selling over a million copies, followed by its award-winning sequel, Starflight 2: Trade Routes of the Cloud Nebula.

“If Starflight didn’t exist, Gearbox wouldn’t exist; that means Borderlands wouldn’t exist!” — Randy Pitchford, President and CEO, Gearbox Software.

https://youtu.be/hJy-fZ-BJvY

HumaNature Studios announced the launch of their Starflight 3: Universe campaign on the video game crowdfunding platform Fig.co and are offering a special discount just for the Gearbox community.

True to the spirit of the original Starflight games, Starflight 3: Universe allows you to explore a new universe any way you want. Test your moxie as you customize your ship, manage your crew, and explore the mysteries of countless alien stars. Learn more at Fig.co/starflight

Check out what some familiar faces throughout the industry say about the Starflight series:

“Starflight is an all-time favorite of mine. Starflight is still one of the greatest video games ever made” — Ernest Cline, Author of Ready Player One

“Starflight deserves its status as the Star Wars of science fiction games” — Orson Scott Card, Author of Ender’s Game

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.