Cities: Skylines Adds Industries DLC

Paradox Interactive and Colossal Order today released the Industries expansion for Cities: Skylines on PC, Mac and Linux. For $14.99 MSRP, players can pick up the most in-depth DLC in Cities history, build unique factories, and customize their industrial areas with supply chains for four different resource types. Synthetic Dawn Radio was also released today for $3.99 MSRP, along with a free gameplay update.

Mind your business! With Industries, well managed industry areas will level up and become more efficient. Along with production chains, there is a new city mail service, a cargo airport, FIVE new maps, new policies, new city services, new buildings and more.

Coinciding with the Industries expansion, Cities: Skylines is also getting a new radio channel and a free content update. Synthetic Dawn Radio is the most far-out radio station to land in-game ever! It features 16 original new songs across four genres: 80s Electro, Vocoding Electro, Breakbeats and Futuristic Synths. The free update coming alongside Industries will introduce toll booths and road tolls, which will slow traffic, but generate income for the city. Players can also now designate historical buildings, and create custom name lists for citizens, districts and buildings.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.