battlecrashersNEWS

Cartoon Network: Battle Crashers Hits Switch

GameMill Entertainment and Cartoon Network have partnered to launch Cartoon Network: Battle Crashers on Nintendo Switch. This original side-scrolling action brawler, which smashes together many of Cartoon Network’s biggest characters, is available today for $39.99 as a boxed product at major retailers, as well as digitally via the Nintendo eShop.

When Uncle Grandpa accidentally flips the multidimensional switch on his RV, he creates a tear in the universe that collides the worlds of some of Cartoon Network’s most beloved shows. Swap between six playable heroes, each with their own unique abilities: Steven Universe (Steven Universe), Gumball (The Amazing World of Gumball), Clarence (Clarence), Uncle Grandpa (Uncle Grandpa), as well as Finn & Jake (Adventure Time) and Mordecai & Rigby (Regular Show).

Filled with tag-team gameplay, lighthearted humor and off-the-wall boss battles, Cartoon Network: Battle Crashers is an outrageous beat ‘em up adventure that’s fun for all ages. Take on the campaign in single-player, swapping between characters instantly, or team up with friends for couch co-op with four-player drop-in/drop-out local multiplayer. There’s also a bonus Bonkers mode that remixes stages for even greater challenges.

Cartoon Network: Battle Crashers is rated E10+ (Everyone 10 and Up) by the ESRB and is also currently available on the PlayStation 4 computer entertainment system, Xbox One and Nintendo 3DS.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.