battlecrashersNEWS

Cartoon Network: Battle Crashers Hits Switch

GameMill Entertainment and Cartoon Network have partnered to launch Cartoon Network: Battle Crashers on Nintendo Switch. This original side-scrolling action brawler, which smashes together many of Cartoon Network’s biggest characters, is available today for $39.99 as a boxed product at major retailers, as well as digitally via the Nintendo eShop.

When Uncle Grandpa accidentally flips the multidimensional switch on his RV, he creates a tear in the universe that collides the worlds of some of Cartoon Network’s most beloved shows. Swap between six playable heroes, each with their own unique abilities: Steven Universe (Steven Universe), Gumball (The Amazing World of Gumball), Clarence (Clarence), Uncle Grandpa (Uncle Grandpa), as well as Finn & Jake (Adventure Time) and Mordecai & Rigby (Regular Show).

Filled with tag-team gameplay, lighthearted humor and off-the-wall boss battles, Cartoon Network: Battle Crashers is an outrageous beat ‘em up adventure that’s fun for all ages. Take on the campaign in single-player, swapping between characters instantly, or team up with friends for couch co-op with four-player drop-in/drop-out local multiplayer. There’s also a bonus Bonkers mode that remixes stages for even greater challenges.

Cartoon Network: Battle Crashers is rated E10+ (Everyone 10 and Up) by the ESRB and is also currently available on the PlayStation 4 computer entertainment system, Xbox One and Nintendo 3DS.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.