Biomutant Gets Sizzling Gameplay Trailer

BIOMUTANT is an open-word, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.

https://youtu.be/z1OGoZ7i8C0

• A NEW TAKE ON 3rd PERSON COMBAT: The martial arts style combat system allows you maximum freedom of movement and agility while mixing shooting, melee and powers from your mutations.

• EVOLVE YOUR GAME-PLAY: You’ll be able to recode your genetic structure to change the way you look and play.

• NEXT LEVEL OF CRAFTING: Mix and match parts to create your own unique single- or double-handed slash, crush and pierce melee weapons.

• GEAR UP FOR ADVENTURE: You have full freedom when equipping your character. Not only when it comes to choosing weapons you created, but also what type of gear you wear.

• SURVIVE IN A VIBRANT OPEN WORLD: You’ll create your own adventure as you journey explore the open world and what lies beneath its surface, by foot, mech, jet-ski, air-balloon and more.

• AN UNUSUAL STORY WITH AN UNUSUAL END: A plague is ruining the land and the Tree-of-Life is bleeding death from its roots. The Tribes stand divided, in need of someone strong enough to unite them or bring them all down…

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.