ArchAngelNEWS

Archangel VR Mech Shooter Deploys Worldwide

Following a two-week exclusive debut on PlayStationVR, Skydance Interactive has now made its award-winning first person shooter Archangel available for purchase across all premium VR platforms, including HTC Vive and Oculus Rift. Starting today Archangel is available for the new price of $29.99, including on PlayStationVR.

Within the week Archangel will also debut in new international territories on PlayStationVR, including Belgium, Denmark, Finland, the Netherlands, Norway, Poland, Portugal, Russia, Sweden, and Turkey.

Set in a post-apocalyptic America during the year 2089, players will assume the role of Gabby or Gabriel Walker, codename “Guardian,” who is selected by the United States Free Forces to lead the resistance against the tyrannical corporation HUMNX, a private conglomerate that governs what is left of our ravaged nation. Using the Oculus Touch or HTC Vive controllers, players enter the cockpit of a six-story high war machine and use strategy and skill to fire upon enemies with a wide array of high-powered weapons, protect allies from onslaught, and lead their squadmates into a high-stakes VR battle.

“Now that Archangel is available on all major VR platforms, we invite gamers everywhere to fulfill their fantasies of piloting a giant mech and lead the charge for freedom on behalf of their friends and fellow countrymen,” said Peter Akemann, President of Skydance Interactive. “The response from our first two weeks on PSVR has been very encouraging and we are thrilled that today, Vive and Rift owners too can join the resistance and become the Archangel!”

Archangel is now available for purchase for Windows PC on the Oculus storefront and on Steam as a digital download.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.