Retro Game Friday: Breath of Fire

Michael Blaker
Game Industry News is running the best blog posts from people writing about the game industry. Articles here may originally appear on Michael's blog, Windborne's Story Eatery.

This week for Retro Game Friday I’m back with a classic JRPG. It’s Breath of Fire!

Plot: The plot is pretty basic, it’s a standard “The Hero’s Journey” with the big draw of this series being that every character can either use a fantastic ability or can transform into a creature. Ryu for example can turn into a Dragon.

Characters: Honestly the cast is okay, but it’s not an outstanding cast of characters. It’s not terrible, I enjoyed them a heck of a lot more than any character from Hunger Games as an example, but they were rather bland compared to some characters in other JRPGs, especially more recent ones.

Gameplay: The gameplay is a typical turn-based RPG, though there is a party member, Karn, who allows you to fuse two members into something else which is a rather odd design choice back in that day and age.

Art: The art has aged pretty darn well, but given that’s it’s purely pixel based that isn’t a surprise.

Music: Sadly I can’t really remember much of the musical score as I played this at a neighbors.

Overall: A fun JRPG, though it doesn’t quite stack up in timeless quality as other games it’s a peer of, like Final Fantasy.

For those who like: JRPGs, Fantasy, Dragons.

Not for those who don’t like: Any of the above.

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