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ESA Report: eSports Rival Traditional Ones at Some Colleges

The Entertainment Software Association (ESA) is reporting that schools across the country are realizing they cannot ignore the rapid growth of esports or their audience, which is expected to be larger than the audience for traditional sports by 2020.

Some schools are expanding their athletic programs to include competitive video games, and are offering scholarships to top gamers. Illinois College in Jacksonville is one of the most recent examples. The school announced that it will be fielding a League of Legends team for the 2017-18 school year.

Illinois College is not alone in its efforts to attract top video game players. The University of Utah recently became the first school in the NCAA’s Power Five conferences to offer scholarships in competitive video games. Backed by the school’s Entertainment Arts and Engineering department – selected as the best video game design program in 2016 by The Princeton Review – the university’s team will also compete in League of Legends.

Competitive video games are becoming one of the world’s fastest-growing recreations, with esports going from a fan base of 89 million in 2014 to more than 150 million in 2017. Esports are projected to exceed $1 billion in revenue by 2019, according to Illinois College.

Read the full article about how one Illinois College is sponsoring a League of Legends team.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.