Cyberpunk Dungeon Crawler Conglomerate 451 Announced

Today, 1C Entertainment and developer RuneHeads are excited to unveil their brand new game and an evolution of the classic, first-person dungeon crawler genre, datamoshed together with a cyberpunk twist. Say hello to Conglomerate 451 and goodbye to the limits of your human vessel, because this futuristic RPG will arrive on Steam Early Access (PC) soon.

Embracing its grid-based, dungeon crawling RPG roots, Conglomerate 451 offers players an evolution of one of gaming’s most beloved genres. Tasked with taking down the corrupt corporations that threaten sector 451 of Conglomerate city, establish and manage a crack team of cloned agents, altering their DNA and outfitting them with the latest in high-end cyberlimbs, implants and weaponry to best carve out an edge in this city-wide struggle.

Each encounter carries additional weight, however. Roguelike elements ensure that not only could each mission be an agent’s last, but that even the most inconsequential wound can evolve into a permanent status modifier, changing the way they approach future encounters. This means players will have to leverage everything from hacking and equippable agent skills, to strategic use of their personal R&D department to make it out alive.

Conglomerate 451 arrives on Steam Early Access soon, with a full launch planned for later this year. Not only this, but if you’re attending PAX East 2019, don’t hesitate to drop by 1C Entertainment’s booth, #19115.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.