Wargroove Wargame Deploys to Multiple Platforms

Chucklefish is proud to announce that the wait for Wargroove is finally over with a launch date of February 1st on PC, Nintendo Switch, and Xbox One, priced at $19.99, and available to play in 10 languages. Wargroove is also planned for the PlayStation 4 at a future date.

The news was announced via Nintendo Europe’s Indie Highlights Showcase, where it also revealed the Wargroove announcement trailer featuring an incredible animation from the London-based animation studio, The Line.

About Wargroove

Take to the battlefield with Wargroove, a solo or multiplayer turn-based strategy game for up to 4 players! Choose your Commander and wage war on battling factions, using your ‘groove’ to strategically sway the fight in your favor! Design and share online your very own maps, cut-scenes, and campaign stories with easy-to-use editors and in-depth customization tools!

Features:

  • Choose from one of 12+ Commanders from 4 warring factions – the brave Cherrystone Kingdom, the thoughtful Heavensong Empire, the dark Felheim Legion, and the nature-inspired Floran Tribes
  • Strategically use your Commander’s unique “groove” ability to sway the battle in your favor
    Battle your way through the Campaign Mode to discover the story and motivations behind each faction
  • Challenge your friends to local and online multiplayer skirmish modes with complete rule customization, as well as local and online competitive and co-op play
  • Design and share your own complex series of battlefields online, with branching story paths using easy to master in-game map and campaign editors
  • Learn more about each character you encounter through a trial of boisterous bouts in Arcade mode, fighting 5 different opponents in quick succession
  • Outwit the enemy in Puzzle mode, using your strategic skills to complete tricky challenges in just ONE turn
  • Discover the history and lore of the world of Wargroove and its inhabitants in the Codex, as well as handy strategy tips and rules for use in battle
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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.