RiME-NEWS

RiME Developer Diary Released

This new video dives deep into the process of making a puzzle adventure game that’s accessible and intuitive while still feeling fun and rewarding. That’s meant designing environments and challenges to reveal information to the player through the exploration of quieter features like light, sound, perspective, and time rather than simple text prompts.

https://www.youtube.com/watch?v=-tbHSkAt4tk&feature=youtu.be

These subtler traits build over the course of the journey to create a deeper sense of personal investment and discovery while traversing the mysterious island your character has awakened upon.

RiME is available for digital preorder now on the PlayStation 4 computer entertainment system, Xbox One and Windows PC via Steam, where it will launch on May 26. It will arrive on the Nintendo Switch later this summer. More information can be found by visiting www.rimegame.com

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.