Cross of the Dutchman Releases in September

Triangle Studios is excited to announce the release date for Cross of the Dutchman! On September 10, 2015 the game will be available on Steam, Green Man Gaming, Humble Store and various other leading distribution platforms for PC, Mac & Linux at the price of $8.99 for the Standard Edition, and $10,99 for the Deluxe Edition.

All gamers who pre-order through Green Man Gaming will receive a 15% discount, as well as a free copy of the survival multiplayer game, “It came from space, and ate our brains” that can be redeemed immediately on Steam.

The Deluxe Edition will contain a copy of Cross of the Dutchman, as well as the following extras:

● Soundtrack of the game – Listen to the music that was written for Cross of the Dutchman.

● Artbook – A comprehensive digital artbook filled with concept art and drawings from the game.

● Project Timeline – Take an in-depth look into how the game progressed from concept to prototype and ultimately to the final product.

● Papercraft – Print, create and display the great Pier Gerlofs Donia on your desk.

Cross of the Dutchman is based on a true story. More information regarding the truth behind the legend is soon to be released via a developer diary in which Triangle Studios will visit the hometown of the main character Pier Gerlofs Donia, his final resting place, and various points of interest regarding the life of the farmer who liberated Frisia from the Saxons.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.