Hispanic Heritage Foundation, ESA’s LOFT Video Game Innovation Fellows Visit Washington DC

HispanicLoftESAnewsTwenty minority students were selected as Leaders on the Fast Track (LOFT) Video Game Innovation Fellows based on games and apps they developed to address social issues in their community, the Entertainment Software Association (ESA) and Hispanic Heritage Foundation (HHF) announced today.

The fellows, ages 15 to 25, will visit Washington, DC October 1-3 and present their ideas to members of the Obama Administration, Congress, and national community leaders. Each fellow will receive an innovation grant to help further develop his or her game or app.

“This creative partnership with ESA allows us to engage youth on their terms,” said Jose Antonio Tijerino, president and CEO of HHF. “We believe that video games are a compelling gateway for teaching students how to code and build their own games and mobile apps — skills that will ultimately help prepare them to compete in today’s technology-driven marketplace. We will empower them to become content creators, not just consumers.”

“The ESA LOFT Video Game Innovation Fellowship demonstrates that games are more than a means of entertainment. They are a valuable tool for positive change in our society,” said Rich Taylor, senior vice president of communications and industry affairs at the ESA. “We are proud to offer an opportunity that will help foster and promote creative thinking and innovation in minority communities through the unique platform only video games can provide.”

LOFT is HHF’s award-winning, leadership, and workforce development program focused on America’s priority fields including STEM, entrepreneurship, education, and innovation. Tens of thousands of students and young professionals are connected to each other; prepared through trainings, priority-field-tailored symposia, workshops, and Charlas; and hundreds are placed into internships, mentorships, fellowships and full-time positions with Fortune 100 companies and government agencies. Visit www.LOFTinnovation.org for more information.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.