The story behind Dying Light Nightmare Row dives more deeply into the history of Harran during the zombie outbreak, and spotlights many important details from the game which were probably missed while parkour running across rooftops dodging hordes of infected.
Blood and Wine is packed with the final quests for the beloved Witcher 3: Wild Hunt series. And boy, does the series go out on a high note with a beautiful new world, never-before seen features and more high-level content than you can slay with a silver sword.
While the first episode of the new episodic HITMAN was a little bit of a mixed bag, the second one, set it Sapienza, Italy, is practically a masterpiece, and quite a big hit. Plus, it can be purchased as a standalone game or as a DLC for the main title.
Dripping with Cold War intrigue and stealth gameplay, Alekhine’s Gun takes players on a wild ride that is the spiritual successor to the Death to Spies series, though comparisons will also rightly be made to classic Hitman and Splinter Cell.
Released for the first time in episodic format, Agent 47 returns in HITMAN, a single player assassination game with strong online support. New levels will be available monthly for about $10 each, but to kick things off, we head to the Paris fashion show for some really big hits.
Dying Light: The Following – Enhanced Edition takes the urban parkour running mechanic out into the countryside, and trades in those running shoes for a supped-up, zombie-ramming dune buggy.
Movies based on videogames have a checkered history, but Hitman Agent 47, the second attempt at a Hitman-based movie, really tries to pay homage to the game even as it presents a somewhat typical Hollywood action flick.
In The Westport Independent, players take on the role of a newspaper editor in a fictional country around 1949. A war has just ended. The government wants to censor newspapers. Rebels are blowing stuff up. Reporters are divided. Can one editor keep it together?
We deploy into space to take a look at the punishingly difficult Tharsis game from developer Choice Provisions, where survival all comes down to the roll of a D6. How long did we survive in the cold, dark of space, with only our dice to keep us company?
Age of Decadence bills itself as one of the most difficult RPGs ever created, and for the most part, it lives up to that self-professed reputation. Whether or not this is a good thing, or horribly bad, is however up to the tastes of the individual gamer.