Wing Commander Prophecy: space combat gets back to its roots

It’s hard to believe that seven years have passed since Chris Roberts released his groundbreaking Wing Commander series. I still remember the first time I played this game, booting up my old 386 PC and staying up late just wanting to complete "just one more mission." It definitely was a turning point for PC gaming, and started the process for future Wing Commander games to improve on PC Technology. Its sequel, Wing Commander 2: Vengeance of the Kilrahi involved communication speech and was responble for the Sound Blaster card being the standard for computer sound. Wing Commander 3 incorporated SVGA … Continue reading Wing Commander Prophecy: space combat gets back to its roots

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