WarHammer 40,000 Eternal Crusade Gets September Release Date

Warhammer 40,000 fans prepare for battle! WARHAMMER 40,000 ETERNAL CRUSADE will be launching in the Americas for PCs on September 23, 2016 with the console version to follow at a later date.

“We are committed to delivering the best experience for the release on September 23rd, with a PC version that matches our ambitions in terms of content and quality and sets the runway for our free lifetime expansions.” said Stephen Mulrooney, CTO & Senior Vice President of PC-Console Publishing at Behaviour Digital “To pause the development of the console versions was a tough decision but will result in an optimized and extended experience when released.”

Based on the multimillion-selling and extensive Warhammer 40,000 universe, WARHAMMER 40,000: ETERNAL CRUSADE will take gamers into a vicious battle between four factions (Eldar, Chaos Space Marines, Orks, and Space Marines) in the 41st millennium in order to gain control of a world at war. Whether playing PvP (Player versus Player) or PvE (Player versus Environment) missions, squads will have to work together and engage in massive battles to exterminate enemy factions. Players can choose from twenty different sub-factions, utilize hundreds of weapons, and bring to bear customization options and accessories drawn from 29 years of Warhammer 40,000 lore to create their perfect warriors.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.