Gearbox Software, L.L.C. and Epic Games announced today that they have entered into an a long-term agreement that will see Epic’s Unreal Engine 3 technology be the exclusive technology Gearbox uses for next-generation console and PC games for Gearbox-owned intellectual properties. Gearbox has previously licensed the Unreal Engine for the hugely successful Brothers In Arms Road to Hill 30, and upcoming sequel, Brothers In Arms Earned in Blood, on PC, Xbox and PlayStation2. Along with other original, unannounced next generation Gearbox titles, Unreal Engine 3 will power Brothers in Arms 3 (which Sony announced at the Tokyo Game Show is coming to the
Sony Playstation 3).
"We have had a huge amount of success using the Unreal Engine technology on Brothers In Arms Road to Hill 30, which has sold about 2 million copies so far, and we’re also using it on Brothers In Arms Earned in Blood." says Randy Pitchford, President of Gearbox Software, "We’ve used most of the major 3D engines on the market and without a doubt Unreal Engine 3 is the best. Epic’s tools, technology and support are fantastic. We’ve chosen Unreal Engine 3 as the exclusive technology we
will use for all of our own titles going forward into the next generation. We’re confident that our ability to continue to create world-class titles will be enhanced by this choice."
"We’ve admired Gearbox Software since their earliest days and having the chance to work with them on Brothers In Arms made us realize that Gearbox Software is one of the best development studios in the world." said Mark Rein, Vice President, Epic Games Inc. "Gearbox Software has done amazing work on several of the industry’s top franchises and with Brothers In Arms they created their own hugely successful world-class entertainment property. It is especially gratifying for us that Gearbox Software has chosen Unreal Engine 3 as the technology for their original games for the next generation."