Unique STAY Adventure Ships to PlayStation and Switch

Today, PQube and developer Appnormals Team are excited to release the atmospheric adventure STAY worldwide for Nintendo Switch and PlayStation 4. With numerous awards and nominations under its pixelated belt, STAY staggers players with a stirring experience where every choice matters. Including a 20 percent launch discount for one week from now, this is the perfect opportunity to pick up the story-driven thriller in the Nintendo eShop and PlayStation Network.

Developed by award-winning Spanish indie studio Appnormals Team, STAY is an innovative real-time pixel-adventure where every second counts.

Abducted and alone, main character Quinn wakes up alone in a locked room with nothing of note except for a computer hooked up to an internet chat room. That chat room has one other member: You. As Quinn’s only contact with the outside world, you become his single ray of hope. Your choices – and your timeliness when it comes to responding to his requests – will single-handedly shape his escape efforts… or lead him down the path to an untimely end.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.