ThiswarofminefreeNEWS

To Celebrate Frostpunk, 11 bit makes This War of Mine Free on Steam

For the team at 11 bit studios, Frostpunk is their biggest and most ambitious project to date and with just three weeks left to the release, they’re in the mood for giving! Their gift to gamers is their most important creation so far, the solemn survival game, This War of Mine – an emotional narrative highlighting the struggle of surviving war and the heavy burden of getting by in a war-torn region from the eyes of the civilians it impacts.

Recently, This War of Mine hit a milestone of 2.5 million copies sold on Steam and along with receiving many awards (including the SXSW Cultural Innovation Award and IGF Audience Award) this accomplishment has reaffirmed 11 bit studios’ philosophy on creating mature, thought-provoking games. Additionally, the studio continues its mission to support the War Child children’s charity through funds raised by the sale of DLC content dedicated to that sole purpose and the studio hopes to share another milestone in fundraising soon.

And finally, a special extended version of the game – This War of Mine Anniversary Edition – is free on Steam until Sunday April 8th, 2018 to celebrate the upcoming debut of Frostpunk and to prepare the gaming community for the next emotionally heavy experience from 11 bit studios.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.