BusSimulator18NEWS

The Wheels of Bus Simulator 18 Going Round and Round

Publisher Astragon Entertainment GmbH and the developers Stillalive Studios are celebrating the release of Bus Simulator 18 today. The gripping bus simulation game for PC is now available in retail and via download in digital stores. Bus drivers who would like to try their luck with creating their own bus models, new maps, cities and other equipment will be happy to see the simultaneous release of the Bus Simulator 18: Modding Kit, which will be available free of charge for owners of the main game at the Steam Workshop!

In Bus Simulator 18 players will have the unique opportunity to create their very own bus company either solo in single player mode or together with up to three friends in multiplayer mode and lead it to success in the fictional European city of Seaside Valley. During the course of the game they will be able to access and drive eight officially licensed and lovingly recreated bus models by the worldwide renowned makers Mercedes-Benz, MAN, IVECO BUS and Setra.

In the course of the game driving their own buses will not be the only important task for bus enthusiasts, they will also manage their aspiring bus company, create new bus lines, hire new drivers and complete entertaining missions to gain access to more and more city districts and buses.

Thanks to the new progression system as well as a wide range of special events and features the game will offer long-term entertainment even for players after they have successfully unlocked all buses and city districts, as this system will enable them to focus on the further advancement of their bus company.

Creative bus drivers will also be happy to hear of the release of the Bus Simulator 18: Modding Kit. The Unreal Engine 4 based modding kit will give them the opportunity to create not only their own buses, decals, adverts and skins but also completely new maps and cities. The finished mods can then be included in the Steam Workshop, where other players will be able to download and add them to their own game.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.