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Tennis World Tour Adds More Superstars

This May, two major names in international tennis will be swelling the ranks of Tennis World Tour Roland-Garros Edition, bringing the number of ATP and WTA stars available in the game to 33.

Players can step into the shoes of Rafael Nadal, 11-time winner of Roland-Garros, and Kristina Mladenovic, a French player ranked amongst the top 50 in the world, for matches on the clay courts of Roland-Garros.

To achieve the level of realism players have come to expect, Bigben and Break Point studio used motion capture to record the signature movements of top players. This means you can experience Mladenovic’s powerful serve and Nadal’s looping forehand, along with the latter’s unique serve preparation.

Tennis World Tour Roland-Garros Edition provides an optimized playing experience and even more content. On all types of surfaces, and especially on the legendary clay courts of Roland-Garros, players take on the biggest stars in world tennis, such as Rafael Nadal, Roger Federer and Gaël Monfils.

Tennis World Tour Roland-Garros Edition is the complete game, and includes:

• 32 of the world’s best players, including Roger Federer, Rafael Nadal, Stan Wawrinka, Kristina Mladenovic and legends Andre Agassi and John McEnroe
• Over 21 courts of every surface type, including the new main courts at Roland-Garros: Philippe-Chatrier, Suzanne-Lenglen and Simonne-Mathieu. Tennis World Tour Roland-Garros Edition gives players the chance to be the first to play on these courts in their finished state
• The central court at the Mutua Madrid Open: “La Caja Magica”
• A career mode that realistically simulates a player’s career, with training, matches, qualifications and more
• A new customization tool to create your own player from the ground up
• An online mode with a Leaderboard and private matches

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

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