PillarsofEternityNEWS

Pillars of Eternity: Definitive Edition Now Available

Paradox Interactive, a publisher of games that define genres, and Obsidian Entertainment, developers of classic games like Fallout: New Vegas and South Park: The Stick of Truth, today announced that Pillars of Eternity: Definitive Edition is available for Windows, Mac, and Linux PCs. Definitive Edition, the comprehensive version of Obsidian’s award-winning, best-selling cRPG, Pillars of Eternity, includes the original game alongside both of its released expansions, all premium extras, and an all-new bundle of content, called the “Deadfire Pack,” inspired by Obsidian’s upcoming Pillars of Eternity II: Deadfire. The new version is available via digital distributors today for a suggested retail price of $39.99.

Find Pillars of Eternity: Definitive Edition here: http://store.steampowered.com/sub/220633/

This complete version provides fans with the full suite of all Pillars of Eternity-related content ever created by Obsidian, providing every piece of the experience in a single, convenient package.

Definitive Edition includes:

• The original Pillars of Eternity, winner of multiple awards for its rich story, lush art style, and incredible depth of choice — a modern RPG that calls back the classics like Baldur’s Gate

• The complete, expanded world, characters, and content from The White March: Parts I & II, which adds new places to travel, companions to adventure with, and quests to complete – and which expands greatly on the story of Pillars

• All premium content originally sold with Pillars of Eternity: Royal Edition, including the original soundtrack, a digital collector’s book, an original novella set in the Pillars universe, and much, much more

• The all-new Deadfire Pack DLC, which includes new in-game items to earn and discover, and new portraits from the forthcoming sequel, Pillars of Eternity II: Deadfire, releasing in 2018

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.