MushroomWars2NEWS

Mushroom Wars 2 Looking For Beta Players

Mushroom Wars 2, sequel to one of the hit RTS games of the last generation, will be entering Closed Beta on PC from Thursday, July 28 at 7 a.m. Pacific to Sunday, July 31 at 7 p.m. Pacific. Participants will be able to try out some of the all-new hero characters, test their skills with online competitive multiplayer, and play with their friends in custom free-for-all or team matches.

Sign up here for a chance to play the Mushroom Wars 2 Closed Beta. Participants will receive their keys starting July 28.
Owners of Mushroom Wars on Steam will be granted automatic access to the Closed Beta―no need to sign up! Simply log into Mushroom Wars before the Beta ends on July 31 to obtain a key.

Mushroom Wars 2 builds upon its predecessor by introducing hero characters, reimagined campaigns for each tribe of mushroom folk, even wilder co-op and competitive multiplayer, as well as a visual overhaul, while preserving the core gameplay mechanics that made the original Mushroom Wars so enjoyable.

Mushroom Wars 2 recently took Best Strategy Game at the White Nights conference in Saint-Petersburg. It releases in full later this year.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.