Lady Bits Kickstarter Explores Games and Feminism

Veteran games journalist Liana Kerzner has launched a Kickstarter for her new initiative, Lady Bits; a series that picks up the baton to explore the very charged issues Tropes v Women left unresolved. As with her acclaimed previous series A Gamer’s Guide to Feminism, Lady Bits will ask tough questions about women in gaming, explore a wide range of views, then leave the answers up to the audience, emulating the player choice found in video games. These questions include:

What’s healthy sexuality in a video game and what’s sexually objectifying?, Is the Lara Croft reboot truly more feminist and How Do Games Benefit From Having Women On The Development Team? How important is a female playable character? Should Game Developers Care About Complaints of Sexism?

The Lady Bits Kickstarter runs until the end of May, with plans to premiere the series on YouTube in the fall. It will approach these challenging topics with humor, honesty, and Liana’s gamer cred. She’s been a gamer since she was three years old, thanks to the arcade version of Pac-Man — or as she called it at the time “bucka bucka”.

“Video games made me a feminist.” Liana insists. “I remember seeing Roberta Williams’ name in the King’s Quest credits when Judy Blume was being crammed down my throat. In video games, the player helps the female main character win. Video games gave me hope when other media was telling me that I was doomed by my gender. Accepted feminist literature like The Handmaid’s Tale is pretty bleak.”

Video games also taught Liana resilience, a quality that served her well during the Gamergate controversy. In leaked chat logs, Zoe Quinn called her “literally the devil.” Alt.right provocateur Milo Yiannopoulos told his acolytes to “bury her.” It didn’t work: Liana sent Milo off with his tail between his legs when he blocked her on twitter!

“Everyone hated me!” Liana recalls with a laugh. “Because I did my job and listened to all sides! I learned a lot from Gamergate. It definitely made me better at what I do.”

In fact, Lady Bits was inspired by that divide. “Everyone in gaming feels like the underdog right now.” Liana explains. “Everyone feels like the ‘other side’ has the power. Video games tell gamers that the world may mock them, but in games they have value. Gamers won’t accept a series that doesn’t respect that truth.”

Lady Bits seeks to reward viewers for engaging with these issues instead of getting the “right” answer. By backing Lady Bits, gamers get to be part of setting the record straight about what gamers really think and feel about these issues, rather than the negative depictions often found in media.  As Liana says: “Being a gamer has nothing to do with gender or anything else like that. A gamer loves games. Really loves games. That’s all!”

To make Lady Bits a reality, check out the Kickstarter at http://goo.gl/HFbWhb

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

One Response

  1. Anyone not familiar with Liana who thinks this will be just another series by just another sex-negative man-hating feminist – you’re wrong. Liana is a genuine gamer, does not demonise men or artistic sexuality, is funny, can meet deadlines, and hates and is hated by Feminist Frequency.

    So if you’re sick of faux-feminist hatred of gamers and would like to see a REAL feminist and TRUE gamer stand up and tell the truth about women in gaming, give this kickstarter some support.