Intel Extreme Masters San Jose Doubles Viewership To Seven Million

Intel Extreme Masters San Jose saw a doubling in year-on-year viewership: almost 7 million hours of watched content and close to 17 million total sessions were recorded across the two event days. Tournament champions were both Origen and Natus Vincere (for League of Legends and Counter-Strike: Global Offensive, respectively), who both took home a lion’s share of the combined US$175,000 prize pool. Local hopefuls including CLG, TSM, Team Liquid and Cloud 9 were in no short supply, much to the excitement of the energetic American crowd – a crowd that saw over 9,000 esports fans fill the SAP Center on both Saturday and Sunday for what was Counter-Strike: Global Offensive’s first US stadium event.

“The culture of going to large scale esports events in North America is rapidly catching up to Europe,” said Michal Blicharz, VP Pro Gaming at ESL. “We have had high hopes for the event and the reality has surpassed them. It’s something we’re quickly getting used to as esports becomes prevalent in youth culture.”

Both Mark Cuban and Intel CEO, Brian Krzanich, took to the stage at Intel Extreme Masters San Jose, together raising over US$38,000 for The Cybersmile Foundation in a celebrity League of Legends showmatch. Krzanich’s team, consistent of ex-professional League of Legends players SaintVicious (Coach), HotshotGG, Hai, Chauster and Bjergsen, earned money for charity based on in-game achievements. Up against them was Cuban with an equally all-star team: Snoopeh (Coach), Reginald, Meteos, DoubleLift and Voyboy. – Cuban, who was told he would be fined for dropping the f-bomb in a pre-show interview, promptly did so again, thereby almost doubling the money raised!

More exciting League of Legends action is just around the corner: Intel Extreme Masters Cologne kicks off in the German ESL Studios December 19-20. The event will feature teams from around the globe voted in by the community.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.