Sojourn-NEWS

Iceberg Releases Sneak Peek at First Person Puzzler Sojourn

Publisher Iceberg Interactive and indie developer Shifting Tides reveal The Sojourn, a first-person puzzle game in which you traverse parallel worlds of light and darkness in search of answers to the nature of reality. The Sojourn is slated for release on PC, PS4 and Xbox One in 2019.

You are born into a beautiful, pure land, but everything is not as it seems. Darkness seeps through every crevice and forms the foundation of the world you live in. Open your eyes to the shadows of the world to uncover the hidden truth.

Venture into the enchanting world of The Sojourn and face life’s obstacles by solving dozens of unique puzzles that will challenge your perception of your own reality. Take in gorgeous environments as you delve into the game’s four chapters, each with a distinct atmosphere and style.

Key features:

  • Dozens-upon-dozens of challenging puzzles
  • Delve into four beautifully crafted chapters, each with their own distinct style and atmosphere
  • Banish the darkness in order to reveal the obstacles The Sojourn has prepared for you
  • Unravel a captivating tale of light, darkness, and the nature of reality.
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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

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