Husk Horror Survival Adventure Creeps to Release

Husk – a down-to-earth survival horror about harm, pain, and seeking forgiveness – debuts on PC.

It’s 1995, you’re Matthew Palmer, and you’ve just woken up after a train crash. There’s nobody around. In particular, there’s no trace of your wife and daughter. The only sign indicating where you are says: Welcome to Shivercliff…

Shivercliff – a small town somewhere on the coast. Once beautiful and lively, with gift shops and tourists visiting the nearby lighthouse, wharf, and forests. Now discouragingly empty with a vague sense of danger hanging in the air. A place where you’ll be forced to face your worst nightmares, solve mysteries, and survive the devouring darkness. A place that will make you answer one, important question: Do you have what it takes to look your demons in the eye and find your family?

Husk is a purebred FPP horror inspired by the classics of the genre such as Silent Hill and Alan Wake. Powered by Unreal Engine 4, the game is dripping with a 1990s climate and atmosphere. Offering immersive narration and terrifying iconic opponents, Husk at the same time raises important questions about domestic violence and alcohol addiction.

The game, developed by UndeadScout, debuts today on Steam (http://store.steampowered.com/app/553960/) and other major digital platforms, including Amazon, Green Man Gaming, GamersGate, and the Humble Store, at 7:00 p.m. CET / 10:00 a.m. PST at a cost of $19.99 (€17.99 / £14.99).

IMGN.PRO, the global publisher of Husk, also made sure that the box version of Husk, which includes a bonus CD with the game’s soundtrack is purchasable in Poland and soon in other countries, including Russia, Spain, Czechia, and the UK. The OST was composed by Arkadiusz Reikowski, and the promotional song for the game, “Road With No Return”, was written and produced by Peter Klett, former guitarist and co-founder of the iconic American band Candlebox.

HUSK’S MAIN FEATURES:
• Down-to-earth storyline that touches on problems of violence and alcohol addiction
• Immersive narration
• ’90s atmosphere heavy with cultural references
• Inspired by titles such as Silent Hill and Alan Wake
• Different locations in the town of Shivercliff and its surroundings
• Different types of monsters and boss fights
• Classic survival horror
• Dedicated soundtrack created by Arkadiusz Reikowski
• 4–5 hours of gameplay
• Powered by Unreal Engine 4

More information about the game can be found on the official website http://welcometoshivercliff.com/.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.