Hitman: Absolution Launch Trailer

IO Interactive A/S, a Square Enix studio, presents the launch trailer for HITMAN: ABSOLUTION. Powered by IO INTERACTIVE’S new proprietary GLACIER 2 technology, HITMAN: ABSOLUTION delivers a cinematic experience in a living breathing world, where player choice is paramount.

Experience unique disguise gameplay, improvised weapons and a myriad ways to take out a target. CONTRACTS, introduces a new and innovative online mode which allows gamers to create and share their own custom hit challenges within the game. Choose a level, pick your targets, weapons and the rules of assassination. Compete with your friends and challenge the world.

Pre-order now to get access to HITMAN: SNIPER CHALLENGE, an exclusive standalone sniper experience and carry over unlocks and upgrades into HITMAN: ABSOLUTION.

HITMAN: ABSOLUTION is scheduled for release across North America, Europe and PAL territories on November 20, 2012 for the PlayStation 3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft and Windows PC.

http://www.youtube.com/watch/?v=VM-kDqx34Ks

I’ve been reviewing this game under NDA, so I can’t say much about it. But, I can tell you that if you watch this trailer and wonder if the game is this cool, the answer is no. It’s better!

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John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.