Far Cry 5 Breaks Franchise Sales Records

Today, Ubisoft announced that Far Cry 5 more than doubled first week sell-through of Far Cry 4, making Far Cry 5 the fastest selling title in the franchise’s history. Digital distribution accounted for more than 50 percent of those sales. Far Cry 5 now represents the second biggest launch ever for a Ubisoft game, following only Tom Clancy’s The Division, with $310M USD in consumer spending through the first week.

In addition to the strong first week of sales, record-breaking numbers of people are engaging with Far Cry 5 content. People streamed more than 55,000 hours of Far Cry 5 on Twitch and YouTubers’ videos earned more than 117 million views. Both are records for a Ubisoft title in a week following launch, and evidence of the impact user generated content is having in convincing players to join the Far Cry community.

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“Far Cry 5, like the real Montana, is a vast and gorgeous playground filled with colorful stories for players to enjoy and share,” Laurent Detoc, President of Ubisoft, Americas. “We’re grateful to newcomers and fans of the series who have joined us in Hope County and have collectively grown our community.”

Set in America, a first for the franchise, Far Cry 5 offers players total freedom to navigate a serene-looking yet deeply twisted world as the new junior deputy of fictional Hope County, Montana. Players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden’s Gate, igniting a violent takeover of the county. Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance.

“I’m proud that the culmination of years of passionate work from the team is paying off, and that Far Cry 5’s experience resonates with so many people,” said Dan Hay, Executive Producer on Far Cry. “We are humbled by players’ reception of Far Cry 5 and fired up to keep growing and supporting the Far Cry community in the months and years to come.”

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.