Classic Red Faction Remade, Released for PlayStation 4

THQ Nordic today announced that Red Faction, critically acclaimed for its GeoMod engine, has been emulated for the PlayStation 4 computer entertainment system and is now available for download for $14.99.

When Red Faction made its debut on PlayStation 2 in 2001, it quickly won over discerning shooter fans eager to blow up their game environment, in real time, ultimately changing their overall game experience.

In Red Faction, a revolution has begun on Mars, and you are at the forefront. As part of a rebellious organization known as Red Faction, you must battle through 20 levels that feature deep seas, natural caves, Ultor Corporation’s bases, and more. Hijack five land, sea, and air vehicles–each equipped with weapons–including an ATV, a submarine, and a high-flying fighter. Help yourself to 15 weapons of mass destruction, such as railguns, rocket launchers, riot sticks, and heavy explosives. Stealth, cooperation, and action are all important to achieve success.

“Playing Red Faction for the first time is one of my favorite memories on ‘PlayStation 2’,” said Reinhard Pollice, Business and Product Development Director at THQ Nordic. “The team at THQ Nordic is thrilled to be able to share that experience with a whole new generation of players on ‘PlayStation 4’. Ripping a hole through the surface of Mars to access a hidden tunnel for a surprise takedown is about as satisfying as a shooter can get!”

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.