Chess Ultra Comes to Nintendo Switch

Ripstone Games announced today that Chess Ultra, the most breath-taking chess game ever made and TIGA Awards finalist for Best Strategy Game, will be launching on Nintendo Switch on 2nd November priced at £9.99 / $12.49 / €12.49. Those excited to see the game can check out the trailer here.

Chess Ultra features stunning visuals, seamless online multiplayer and Grandmaster-approved AI that offers the ultimate chess experience. The game is cross-platform compatible so players on Nintendo Switch can play chess against players on PC and Xbox One.

Chess Ultra fully utilizes the array of intuitive playing options on Nintendo Switch. Fans can play on the big screen with the console docked, in tabletop mode with the Pro Controller, and on the go in handheld mode using either the Joy-Con. controllers or by taking advantage of full touch screen functionality.

Additional to this, the game also includes a unique way for two people to play the game in local multiplayer cross-table playing mode, whereby the console acts as the chess board. Place the console down between you and your opponent to play cross-table chess. Each player uses an individual Joy-Con controller to take their turn, and the game features an adaptive UI for cross-table play meaning you can focus on your strategy and enjoy the ultimate table top challenge.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.