BannerSaga3NEWS

Banner Saga 3 Successfully Crowd Funded

Stoic, an independent game development company, today announced that after less than 7 days they have reached the initial $200,000 target for the Banner Saga 3 on Kickstarter. The crowdfunding campaign for the third installment of the turn based strategy series, has now unlocked it’s first stretch goal, with the introduction of playable Dredge if the campaign hits $250,000. Further stretch goals will be revealed as the campaign progresses.

“We’re thrilled to have funded the Kickstarter in less than a week. Once again it’s down to the amazing support of the community, and we truly appreciate every backer that has helped us reach our funding goal”, said John Watson, co-founder and Technical Director at Stoic. “This is huge for us and have now revealed the first stretch goal! A big thanks again to all of our supporters for helping us get this far.”

In Banner Saga 3, players will embark on their final journey beyond the wall of Darkness to traverse a world unlike anything encountered in previous sagas. The beautifully hand drawn Viking role-playing adventure will once again test the player’s resolve through epic tactical battles against deadly adversaries where a player’s choice directly affects their personal journey. With the first stretch goal announced, playable Dredge, the Stoic team aims to enhance the game and will continue to release more stretch goals on the Kickstarter page in the coming days which will add even more production value to the final game.

The first in the three-part, turn based strategy game series, Banner Saga was funded through a successful Kickstarter campaign back in 2012, which raised $723,886 and launched to critical acclaim in January, 2014. Banner Saga 2 also enjoyed a slew of positive reviews and awards, and now the Stoic team is rounding out the series with the third and final part of this epic, story-driven RPG, with Banner Saga 3.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.