Hey all, I’m back with a look at a topic I felt I should cover for this week’s Video Game Tuesday. It’s all about some of the fastest made video games that were actually hits.
Fastest Made?: There are some games that take years to make, with some being notorious like Duke Nukem Forever which was a commercial failure even after over a decade of waiting. But what about those games that took very little time to make, but were still amazing?
Grand Theft Auto Vice City: This is definitely on the top of the list at really only taking nine months to develop, which is insane compared to how long work has been rumored to have been occurring already for Grand Theft Auto 6, which may or may not be based on Vice City.
The Legend of Zelda: Majora’s Mask: This title only took a year, which is a bit less impressive given that some assets were reused, but given the large amount of things that weren’t it still deserves a mention here.
Super Smash Bros. Melee: This game only took 13 months, which given how much it’s still lauded to this day as being one of the greatest party games of all time is impressive.
Rogue Squadron II: Rogue Leader: This is probably my pick of these titles because it only took nine months, and they did it to near universal acclaim as a launch title in America for the Nintendo GameCube. That is truly some impressive developers that I wish were still around to this day. I still remember seeing that E3 side-by-side video where they included the original film’s lead up to the Death Star attack and then played it side by side to the in-game version of that scene.
But it is important to remember that developing games back then was not as complicated as it is today, so it may be difficult to duplicate the level of success that these titles enjoyed. That’s it for this week’s Video Game Tuesday.