Michael Blaker’s Retro Game Friday With Front Mission Evolved

Michael Blaker
Game Industry News is running the best blog posts from people writing about the game industry. Articles here may originally appear on Michael's blog, Windborne's Story Eatery.

Hey all, I’m back with another entry in a series I covered a while back for this week’s Retro Game Friday. It’s Front Mission Evolved.

Plot: The plot and characters of this entry in the Front Mission series are okay, but there is a reboot of the entire setting including outer space as a major battlefront this time around with the story opening with an attack on an orbital elevator.

Gameplay: The gameplay is completely different to the mainline entries from the Front Mission series I’ve covered in the past with it being mostly a third-person shooter with the player controlling various giant mechs called Wanzers, although there is an on-foot mode that allows players to play more like a standard third-person shooter. You can of course customize your Wanzers including in the multiplayer modes, although the servers for that are super dead even if they are still online because no one plays in them anymore since Front Mission Evolved was released in 2010.

Art: The art is okay. It has not aged too poorly, but it has aged.

Music: The music fits the game, but more interesting to me was the fact that this was the first Square Enix game with music that was composed by anyone outside of Japan.

Overall: An okay third-person shooter that allows you to play with various giant mechs. Not the best, but not the worst either.

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