IntelBuzzNEWS

Intel Buzz Workshop Returns to London

Intel announces the return of the Buzz Workshop to London for its 3rd edition. Held at Fenchurch Place on the 8th of April in the heart of London’s financial district, the workshop will be jam-packed with brilliant talks by industry experts, insightful panel discussions, and fantastic networking opportunities.

For this year’s edition, 15 industry professionals from all over the world will speak on current innovations in the gaming market. Attendees will have the opportunity to sign-up for “Office Hours” with their favourite speaker, and talk one-on-one about game development and current projects. This is a chance for participants to meet privately with some of the industry’s top leading professionals to discuss any of the issues they might face while bringing their game to the market.

Attendees can also enter Intel’s Game Developer Showcase to demonstrate and troubleshoot their work with bonafide gaming gurus. All attendees will get the chance to play finalists’ games and vote for their favourite. The winner of the Showcase will take home an awesome high-tech prize courtesy of Intel.

This workshop is open to anyone in the video-game industry (professionals, entrepreneurs and students).

For more information, please visit the official website.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.