John Breeden II, Chief Editor

As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

Recent Posts

Humorous Hauntings

Ghost Master is a simulation where you do your best to scare the heck out of unsuspecting mortals. Those of you who have played Dungeon Keeper will feel right at home here. You have all the same type of irreverent humor, and you get to play on the flip side of where most games begin. Not that you are a bad guy as the leader of a ghost army, but you do have a different perspective on things. The game is divided up by a series of missions. Each mission has a goal that must be achieved, and you can … Continue reading Humorous Hauntings

Evil is so Good

When I first heard that the classic Temple of Elemental Evil D&D module was being made into a computer game, I was enthralled. This was a module that took about an entire summer vacation to complete, back in school when a summer vacation meant an entire summer off, and not just a week or two. Starting at first level, our entire group was at least fifth by the time we were done. So of course I was ready to return to Greyhawk and find out if everything was as I remember it from those many years ago. The biggest change … Continue reading Evil is so Good

Conspiracies Plots a Good Time

I remember sitting back in my college dorm with about 10 people gathered around my 386 PC. We were all moving a man in a trench coat around the screen and trying to solve a mystery. The man was Tex Murphy, and I believe the Tex Murphy adventures inspired the developers of the world’s newest adventure game, Conspiracies. Conspiracies is set in the future, in a very dark future. You play a down on his luck private investigator named Nick Delios. I am not sure why all the detectives in these games are down-on-their-luck loser types, but Nick fits the … Continue reading Conspiracies Plots a Good Time

Bloody Holiday Fun

The game industry has several defined buying seasons, the most powerful of which is obviously over the December holidays. But game companies are starting to branch out somewhat as well, giving holidays like Halloween their own genre-specific titles to help people get into the season. This is evident in humorous titles like Ghost Master, which GiN will have a review of in a few days. Nosferatu: Wrath of Malachi is more of a traditional Halloween game. It is very much like a haunted house in that things are always very dark, and monsters are jumping out and trying to scare … Continue reading Bloody Holiday Fun

Laughs in Space

Space Colony follows the adventures of a wacky group of socially challenged colonists as they attempt to survive the dangerous of hostile planets. Created by Firefly Studios, the developers of Stronghold and Stronghold Crusader, Space Colony follows the same basic simulation-type theme as their other titles. But, Space Colony is more about simulation than warfare, though there is quite a bit of combat in the game too most of the time. The game is extremely humorous. The colonist’s disparate personalities really play off of one another well, which may leave you tearing your hair out trying to get people to … Continue reading Laughs in Space

Lionheart Has Lots of Heart

Depending on your point of view, Lionheart: Legacy of the Crusader is either a thinking-man’s Diablo, or an action gamer’s version of Baldur’s Gate. Lionheart is an RPG that places you in Europe in 1588. Historically speaking, many things look as they should in Barcelona, where you spend much of this single-player adventure. Even the Spanish Armada is getting ready to invade England out in the harbor. But the coolest aspect of this RPG is that it is an alternate history setting, so lots of things are different too. The main difference between the Lionheart world of 1588 and the … Continue reading Lionheart Has Lots of Heart

Touch the Sky

It’s 1903, do you know where your airplane is? It’s hard to believe, but just 100 years ago there was only one airplane in the entire world. We have come a long way in a short period of time, and Microsoft Flight Simulator 2004: A Century of Flight celebrates the centennial by letting users cruise around in some of the most historic airplanes ever built. Flight simulators are nothing new, but computers have finally advanced to the point where the flight not only looks realistic, but the planes handle very much like the real thing. Assuming you have a good … Continue reading Touch the Sky

Pirates is Ships and Swordplay

As movie sequels go, Pirates of the Caribbean is not too bad. I played it on the PC and despite little flaws, managed to have a pretty good time. My review will be based solely on my PC experience. However, I want to put up front that the Xbox version of the game is nowhere near as good. It was pretty buggy, with disappearing quests and crashes during FMV sequences. In fact, our Xbox review console broke while playing the game. We won’t blame Pirates for this, but the combination of an old Xbox and a disc-intensive game was apparently … Continue reading Pirates is Ships and Swordplay

Silence is Golden in Silent Hill 3

Silent Hill 3 is one of the best, and best-looking, games I have ever played on the PS2. It has the right mix of action, thinking and horror. It’s as good as or better than any horror movie and will suck you right into the middle of the action. It will have you looking over your shoulder and fearing the things that go bump in the night.

Lighting up the night

The backlit EluminX keyboard from Auravision is without a doubt the coolest keyboard any gamer can buy. By daylight the keyboard looks like a fairly normal input device. The only real clue as to its special nature is that the keys are clear plastic instead of a solid color. The lettering is black and easy to read. Something really cool happens however when the lights are dimmed. You notice that the keyboard is actually glowing faintly. The glow is there the entire time, but it’s subtle enough that you don’t really notice it in normal lighting conditions. But who plays … Continue reading Lighting up the night