While western gamers experience a lull in new titles, in Japan, May begins with a Golden week that’s practically like a Christmas holiday over here. Febby fills us in.
Traces of the West are showing up in a lot of Japanese games, but Asian Markets correspondent Febriani Sihombing says this is part of a natural evolution, not a copy cat situation.
Febriani Sihombing tells us about how stores in Japan encourage Fukusuumakai, a tradition where gamers buy hundreds of copies of the same video game.
Asian Markets correspondent Febriani Sihombing reports that demand for game-related books, perfumes, jewelry and soda is more popular than actual games in Japan.
If you think social gaming is big in the US, you should see Japan where it’s a $36 billion dollar industry that everyone plays. And for right now, the biggest publishers are still on the outskirts.
Asian Markets Correspondent Febriani Sihombing lets us in on the top games of 2011 in Japan. And there’s not a Modern Warfare or a Skyrim among them!
While indie developers struggle for acceptance in the West, in the East some are practically worshiped by adoring fans. Febriani explains why indies are so big in Japan.
Erotic games are huge in Japan, with almost 5 million copies sold every year. But while a few horrible ones like the infamous RapeLay get all the attention, our columnist finds many good titles too.
Spotting trends at the Tokyo Game Show, our Asian Markets Correspondent Febriani Sihombing sees the social gaming future of games in Japan and elsewhere.
Weren’t able to make it to Tokyo for the big game show? No problem. Our newest correspondent Febriani Sihombing takes you onto the show floor, and shows us what games are white hot in Japan.