Farming Simulator 19 Releases Massive Patch and Features

Just after announcing that Farming Simulator 19 had sold more than one million copies in 10 days, developers GIANTS Software have now released the first major patch, including a brand-new feature perfect for intricate simulation fans or those who want to let their creative streak out – Landscaping!

The new Landscaping feature allows you to modify the ground itself, controlling shape and color to give you even more ways to build the farm of your dreams. Accessible at all times but costing in-game money to use, Landscaping can be used for anything from moving mountains to touching up the areas around your horse paddock.

As shown in the preview video, there are 16 varieties of ground that can be laid down, each with its own color and texture. Realistic paths, mud, and more can be chosen and placed by you to bring that extra token of personalization to your farm.

Also in this patch are new economic difficulty modes, changing how easy it is to make money via trading goods and selling items – get much more buck for your beasts on easy, or scrape out a living on hard, the choice is yours. There’s also a large round of bug fixes which should make your time with Farming Simulator 19 smoother than ever before.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.