PillarsBeastofWinter-NEWS

Pillars of Eternity II: Deadfire Beast of Winter DLC Released

Independent developer Obsidian Entertainment, in partnership with indie powerhouse publisher Versus Evil today announced the launch of its new DLC expansion pack for Pillars of Eternity II: Deadfire. ‘Beast of Winter’ is available now for $9.99 but is free to all DLC Season Pass backers and fans who own the Obsidian Edition of the game. The DLC is one of three major paid DLCs planned to add more content to the game over the coming months.

Upon receiving a missive from an isle of worshipers to the god of entropy and disaster, Beast of Winter takes the Watcher and his crew to the southernmost reaches of the Deadfire Archipelago. The Watcher is thought to be the harbinger of the end of all things and worshipers of the god of cold and decay, Rymrgand, have called upon the Watcher to fulfill their destiny. Alongside the Beast of Winter DLC, Obsidian is releasing the next major update to Pillars of Eternity II: Deadfire with their 2.0 patch that will be free to everyone alongside their next free DLC, the “Deck of Many Things” Pack.

Joined with a host of bug fixes and balance improvements, update 2.0 brings new challenge modes to Deadfire. These challenges will test player’s mettle in unique and interesting ways to play through the game. The “Deck of Many Things” pack is the largest free DLC to be released yet and has the mysterious merchant ship, The Deck of Many Things, arriving in the Deadfire looking to sell magical items its crew found on its journeys to the East.

The Beast of Winter expansion, update 2.0, and the Deck of Many Things Pack will all be available on Steam from August 2nd.

Editor’s Note: Check out our full review of Pillars of Eternity: Deadfire. And, we are in the process of reviewing the Beast of Winter DLC. Look for that soon!

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.