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Over the past week or so, you may have noticed that the Gameindustry.com site was down for maintenance. Over the past several years, our wonderful user base has been growing by leaps and bounds, and our old hardware was starting to strain at the edges. As such, we decided to move everything over to a new, improved interface that should provide a much speedier environment for everyone. We hope you all enjoy the new experience.

There will be a few other changes being made over the next few weeks, including phasing out our weekly newsletter. We love the newsletter, but e-mail has become less and less popular these days as everyone gets inundated with spam. Also, eliminating the newsletter will allow us to post features like reviews closer to a game’s release date, instead of waiting for a weekly newsletter slot to open up. We hope that this too will create a speedier experience for readers, not just in terms of the site itself, but also by getting features and reviews over to you more quickly.

Thanks again for being a reader and hopefully a fan of Gameindustry.com and GiN over the past 15 years. With your help and support, we hope to keep at it for 15 more.

If you would like to contribute directly to the many fine reporters, reviewers, columnists and editors who strive to bring you great news and reviews every day, please consider a small donation to help out. Even the change in your couch cushions is appreciated, and thank you in advance for the consideration.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.