GOG Offering Closed Beta Slots for Hellmut Shooter

Publisher Grindstone and developer Volcanicc today announced that their roguelike dungeon crawler, Hellmut: The Badass from Hell, enters closed beta phase in preparation for the full commercial launch on PC and consoles in early 2018. Players can access closed beta by pre-ordering Hellmut on GOG.com for 14.99€/$14.99 with 10% discount. In addition, developers have released a video, featuring new gameplay footage as well as explaining the intricate processes behind the retro-like sound recording used in Hellmut.

“At GOG we take great care in choosing games, especially when it comes to indie titles. We want to provide our users with a curated selection of exceptional games, and we already see Hellmut as a fine addition to our catalog,” said Łukasz Kukawski, PR Manager at GOG. “We’re happy with the opportunity to offer closed beta, and hope that the GOG community will contribute in making Hellmut even better.”

“We are excited to be partnering with GOG to kick off Helmut’s closed beta and bring in the first wave of players into the game”, said Lukas Sedlak from Volcanicc. “Today we are releasing a new video that demonstrates how our sound engineers have produced custom 8-bit-like sounds using modern recording techniques. The whole recording process was really interesting and we are very happy with the end result. The sounds feel very unique while at the same time hold that familiar retro vibe.

In Hellmut, players unleash an infernal bullet-storm onto hordes of Demonspawn and savage bosses in a randomly generated environment, collecting their souls, coins and weapons, aiming to perform the sweet ‘demonocide’. In between fast-paced play sessions packed with action, players unlock permanent and temporary Transformations. Command rats as the Rat King, become the mighty spell-caster, Orc Fairy, and summon many more ludicrous monstrosities, each countering different enemies with own brutal play style.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.