Intel Buzz Workshop Returns to London

Intel announces the return of the Buzz Workshop to London for its 3rd edition. Held at Fenchurch Place on the 8th of April in the heart of London’s financial district, the workshop will be jam-packed with brilliant talks by industry experts, insightful panel discussions, and fantastic networking opportunities.

For this year’s edition, 15 industry professionals from all over the world will speak on current innovations in the gaming market. Attendees will have the opportunity to sign-up for “Office Hours” with their favourite speaker, and talk one-on-one about game development and current projects. This is a chance for participants to meet privately with some of the industry’s top leading professionals to discuss any of the issues they might face while bringing their game to the market.

Attendees can also enter Intel’s Game Developer Showcase to demonstrate and troubleshoot their work with bonafide gaming gurus. All attendees will get the chance to play finalists’ games and vote for their favourite. The winner of the Showcase will take home an awesome high-tech prize courtesy of Intel.

This workshop is open to anyone in the video-game industry (professionals, entrepreneurs and students).

For more information, please visit the official website.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.